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1. Announcement:01/07/2014 - Earlier than expected downtime! - in EVE General Discussion [original thread]
TUXFORD! Wait, this is just TQ being derp... have you guys checked the server room for rogue drone infestations?
- by Ice Brodie - at 2014.07.01 10:36:00
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2. [IGB Request] Google docs support for IGB is slowly getting deprecia... - in EVE Technology Lab [original thread]
CCP FoxFour wrote: Hey guys, We are aware of all those concerns. However the engine we are using, Awesomium I believe, was heavily modified to work with EVE. The end result is that it's not nearly as simple as upgrading to the newest version. ...
- by Ice Brodie - at 2014.05.22 20:20:00
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3. [IGB Request] Google docs support for IGB is slowly getting deprecia... - in EVE Technology Lab [original thread]
Hearing this is perhaps the most detrimental news as far as my major project. I had intended to provide data into Eve, not just out of it, and relying on CREST alone limits my options for tools I have planned to create. Additionally the IGB isn't...
- by Ice Brodie - at 2014.05.22 03:36:00
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4. It would be nice to know if we already know a skill from it's info - in EVE General Discussion [original thread]
Ah, finally got it there: http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1517852 --- The above statement has been over-engineered to death, with good ol' Sebestor duct tape and twine, enjoy.
- by Ice Brodie - at 2011.05.28 06:45:00
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5. Skill injection status on info - in Player Features and Ideas Discussion [original thread]
I have a problem when dealing with corp loot... I can't tell what skills I've already injected to know if I should grab them from the pile. If I inject the skill, it'll take from the pile in a way I can't track. I accidentally put this in General...
- by Ice Brodie - at 2011.05.28 02:53:00
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6. It would be nice to know if we already know a skill from it's info - in EVE General Discussion [original thread]
If I can inject it then I throw off the loot. --- The above statement has been over-engineered to death, with good ol' Sebestor duct tape and twine, enjoy.
- by Ice Brodie - at 2011.05.28 02:44:00
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7. It would be nice to know if we already know a skill from it's info - in EVE General Discussion [original thread]
Like I said, I'm trying to decide if I should take it out of a shared loot pile... injecting it isn't feasible. Also what forum is right for a feature idea? --- The above statement has been over-engineered to death, with good ol' Sebestor duct ...
- by Ice Brodie - at 2011.05.28 01:34:00
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8. It would be nice to know if we already know a skill from it's info - in EVE General Discussion [original thread]
When I look for skills, I can see if I've trained it via the market, but that's not as direct as say, a check mark or x mark indicating if we know the skill. I was recently sorting through skill books in a pile of loot and had to hunt through my s...
- by Ice Brodie - at 2011.05.28 01:28:00
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9. We need a true scavenger ship! - in EVE General Discussion [original thread]
Prowler, covert transport, has some decent defense, and a second high slot for salvager, and cloak. Works great for what you're describing. My CEO wonders how flying empty, I can come back with 3K M3 worth of random junk, I tell him "Salvaging as ...
- by Ice Brodie - at 2011.05.28 00:28:00
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10. Test server: Requests for account reactivation and unbanning - in Test Server Feedback [original thread]
Always need this right after I come out of a period of hiatus... Please tell the server hamsters that I'll bring em a freighter load of cookies if they'll let me back on Sisi, I'll share them with the Dev crew and bug hunters too, cause they do a...
- by Ice Brodie - at 2011.03.05 21:43:00
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11. New Dev Blog: Fixing Lag: Well, this one doesn't really... - in EVE Information Portal [original thread]
I have lost a ship to this particular issue, and was not given compensation due to 'no server logs' by the GMs... should I re-file my claim due to this issue or am I pernamently out a good combat ship? --- The above statement has been over-engine...
- by Ice Brodie - at 2010.09.15 00:22:00
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12. The Great Badger Run: Coming on Sunday April 5th, 2010 - in Events and Gatherings Archive [original thread]
Originally by: IRQBreaker Most memorable moment: when we targeted the Megathron. :-) No, his running from us when we did, that was the most memorable XD --- The above statement has been over-engineered to death, with good ol' Sebestor...
- by Ice Brodie - at 2010.04.07 00:18:00
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13. The Great Badger Run: Coming on Sunday April 5th, 2010 - in Events and Gatherings Archive [original thread]
I was one of 2 odd men out, flying a Mammoth, the other one was in an Iteron V. Survived having several issues related to my connection, including logging out and back in inside a bubble... being shot at by 3 seperate enemies, and finally being ta...
- by Ice Brodie - at 2010.04.04 18:06:00
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14. Problems with Canflipper retaliation - in Crime and Punishment [original thread]
Originally by: Bonafyde umm honestly I dont see anything broken here, if you cant take care of a lone person fooling around with your cans get your friends in your corp or join theirs. ....or just WTFPWN the can flipper by yourself and mov...
- by Ice Brodie - at 2010.02.09 21:41:00
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15. Problems with Canflipper retaliation - in Crime and Punishment [original thread]
Originally by: mothyowns Did you read the replies in this thread at all? When I made that reply that was in response the 1 reply there and I forgot to quote. I don't often post to forums. Grr, post speed limiter. --- The above sta...
- by Ice Brodie - at 2010.02.09 21:31:00
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16. Problems with Canflipper retaliation - in Crime and Punishment [original thread]
Originally by: D DD You really need your entire fleet to fight off the frigate that is looting? Kill the frigate, and, if you don't want to fight what he's coming back with, dock. Yeah, problem there is that the guy who owns the cans ...
- by Ice Brodie - at 2010.02.09 21:26:00
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17. Problems with Canflipper retaliation - in Crime and Punishment [original thread]
I gang up with my friends because that's what I find fun, going with people and doing things with them. The mission grinding's just what we do as a group because it's fun to go with a few friends and crush some rats. Individually we've got all of...
- by Ice Brodie - at 2010.02.09 21:18:00
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18. Problems with Canflipper retaliation - in Crime and Punishment [original thread]
Edited by: Ice Brodie on 09/02/2010 20:52:10 Our corp spreads thin, it's hard to find more than 2 people in 1 region who are able to run the missions that I normally run with my gang, when they're in the area we do fleet them in if they're int...
- by Ice Brodie - at 2010.02.09 20:51:00
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19. Problems with Canflipper retaliation - in Crime and Punishment [original thread]
When I started all we could do was watch cans like paranoid mothers. I left, and came back to a wonderful world where people start flashing red and CONCORD says it's okay to shoot them when they take your stuff. However this system is flawed in 1...
- by Ice Brodie - at 2010.02.09 20:02:00
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20. Test server: Requests for account reactivation and unbanning - in Test Server Feedback [original thread]
Hi, afraid I didn't reactivate until the new year started, may I be added to the reactivation queue? I've got a Mammoth filled with Gingersnaps I'd be up for sharing.
- by Ice Brodie - at 2010.01.09 02:21:00
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